Tuesday, February 9, 2010

UFC Undisputed 2010 gameplay preview



More details will be released soon, but here are a few of the changes and improvements we can expect to see from UFC Undisputed 2010:

# Full cage support
# A fighter’s position on the cage can affect striking power
# Cage can be used to help or defend from takedowns
# Twice the number of available submissions from 2009
# Ability to transition from one submission attempt to another
# Quarter and half-circle analog stick transitions used on the ground last year will be used in the clinch
# Sway system in the clinch used to deliver more powerful strikes or avoid them
# Positions on the ground will have sub-positions
# A knockout blow can be delivered from any position in the game
# When in mount the player won’t have to manually block a transition attempt from opponent
# T-shirts, hats and other gear to unlock
# The "Buffer 180″ is in the game
# New refs including Yves Lavigne
# Some kind of trash talking feature in career mode that "will gain you more popularity and will also negatively affect relationships"
# No more static animations, fighters always moving, clinch reanimated, fight animations quadrupled
# Karate, Greco-Roman Wrestling and Sambo fighting styles added
# Created fighters not limited to two fighting styles, will have individual move sets
# 100+ fighters on the roster, none made from create-a-fighter mode like 50% of last year’s roster
# "Game Is Watching You" system, which will "track every action and use this information to dictate in-game commentary, opponent intelligence and overall career progression"
# Title Mode: fight through a weight class to earn and defend a belt
# Title Defense Mode: complete milestone challenges on your road to stardom
# Tournament Mode: 16-player individual and team
# Fight camps in career mode where you can go to learn new moves
# Analog stick rolling method to escape submissions is back, button mashing/brute force is gone
# Ability to fight orthodox, southpaw, or switch and assign a dominate power hand
# Drag-and-drop system for placing sponsorships and tattoos, no more extensive menu navigation
# No more maxed out created fighters online
# Online fight camps and leagues with ability to train and learn new moves with friends

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